# Combo

{% hint style="danger" %}
**Combo** is a beta feature and may not function as expected.
{% endhint %}

***

#### Basic Combo: products, text instruction and image reference.

<figure><img src="/files/Z7N19BpXxL7LzLCmoqM1" alt=""><figcaption></figcaption></figure>

***

## Interactive Tutorials

{% hint style="info" icon="language" %}
**How to Change Your Tutorial Language**\
Tutorials are shown in English by default. To view this tutorial in a different language, hover over the top right corner and select <i class="fa-language">:language:</i> **Language**.
{% endhint %}

{% @arcade/embed flowId="aEoc8iyxJgP9EVeLdNPg" url="<https://app.arcade.software/share/aEoc8iyxJgP9EVeLdNPg>" %}

***

## How to use

{% stepper %}
{% step %}

#### Select ”Combo”

In the left task menu, select <kbd><mark style="color:$tint;">**Combo**<mark style="color:$tint;"></kbd>.

This opens the Combo workspace for your current scene.
{% endstep %}

{% step %}

#### Upload a Product Image

The product image will be used as the foreground element.

You may upload an image by:

* Selecting <kbd><mark style="color:$primary;">**Upload an image**<mark style="color:$primary;"></kbd> inside the scene
* Dragging and dropping an image from a folder on your computer
* Dragging and dropping an image from the Library panel at the bottom-left of the screen

Once uploaded, the product will appear in the scene.
{% endstep %}

{% step %}

#### Add a Text Instruction Sticker

From the tools dock at the bottom of the screen:

1. Select the <kbd><mark style="color:$primary;">**Text instruction sticker**<mark style="color:$primary;"></kbd>.
2. Click anywhere on the scene to place the sticker.
3. Optional: Before placing the sticker, select and drag to draw a square over the area where you want changes to take effect.
4. Enter your instruction text.
5. Press Enter to confirm.

To remove a sticker, select the <i class="fa-xmark" style="color:$primary;">:xmark:</i> remove button located on the top corner of the sticker.

{% hint style="info" %}
Drawing a specific area improves generation accuracy.
{% endhint %}

{% hint style="warning" %}
Avoid placing too many instruction stickers simultaneously.
{% endhint %}
{% endstep %}

{% step %}

#### Add an Image Reference Sticker

1. Select the <kbd><mark style="color:$primary;">**Image reference sticker**<mark style="color:$primary;"></kbd>.
2. Click anywhere on your scene to add your sticker.
3. Optional: Before placing the sticker, select and drag to draw a square over the area where you want changes to take effect.
4. Select an image from your Playground or Upload a new image.
5. If uploading:
   * Select the <kbd><mark style="color:$primary;">**Upload**<mark style="color:$primary;"></kbd> tab.
   * Select <kbd><mark style="color:$primary;">**Upload**<mark style="color:$primary;"></kbd> or choose a previously uploaded image.
6. Optional: add a short text instruction to specify how the reference image should be interpreted.
7. Press Enter to confirm.

To remove a sticker, select the <i class="fa-xmark" style="color:$primary;">:xmark:</i> remove button located on the top corner of the sticker.

{% hint style="info" %}
Drawing a specific area improves generation accuracy.
{% endhint %}

{% hint style="warning" %}
Avoid placing too many instruction stickers simultaneously.
{% endhint %}
{% endstep %}

{% step %}

#### Recommended: Global Text Prompt

Global prompts define overall scene direction.&#x20;

In the right-side Generation settings panel, you may add a text prompt for overall direction.\
In the Text prompt field:

1. Write directly in the text prompt field.
2. Select <kbd><mark style="color:$primary;">**Library**<mark style="color:$primary;"></kbd> to re-use a previously saved prompt.
3. From the <i class="fa-cloud-arrow-up" style="color:$primary;">:cloud-arrow-up:</i> icon, upload an image and Beachside will create a description and place the text in the prompt field.
   {% endstep %}

{% step %}

#### Recommended: Add Global Reference Images

Always specify your requirements from a reference image, both globally and within the scene context.

In the right-side Global Combo Settings settings panel:

1. Select <kbd><mark style="color:$primary;">**+ Add image**<mark style="color:$primary;"></kbd>.
2. Select up to 10 images from the Playground or Upload tab.
3. If uploading:
   * Select the <kbd><mark style="color:$primary;">**Upload**<mark style="color:$primary;"></kbd> tab.
   * Select <mark style="color:$primary;">**Upload**</mark> or choose a previously uploaded image.
4. After adding an image:
   * Select the description field beside the image labeled Specify.
   * Enter a short description (up to 30 characters).
5. To remove a reference image:
   * Hover over the image number.
   * Select the <i class="fa-xmark" style="color:$primary;">:xmark:</i> button.
     {% endstep %}

{% step %}

#### Select an Aspect Ratio

In the right-side Generation settings panel:

* Select how many variations to generate.
* You may generate up to 4 scenes at once.

<details>

<summary><strong>Available aspect ratios</strong></summary>

* Portrait (9:16, 768×1344px)
* Widescreen (21:9, 1536×672px)
* Vertical Widescreen (9:21, 672×1536px)
* Flexible 5:4 (5:4, 1152×896px)
* Flexible 4:5 (4:5, 896×1152px)
* Square (1:1, 1024×1024px)
* Photo (3:2, 1248×832px)
* Vertical Photo (2:3, 832×1248px)
* Classic (4:3, 1184×864px)
* Vertical Classic (3:4, 864×1184px)
* Landscape (16:9, 1344×768px)

</details>
{% endstep %}

{% step %}

#### Select the Number of Outputs

On the generation settings panel, on the right side of the scene, you may generate up to 4 different scenes at a time.
{% endstep %}

{% step %}

#### Select “Generate”

After confirming all settings, select <kbd><mark style="color:$primary;">**Generate**<mark style="color:$primary;"></kbd>.

The generated scenes will appear in your Playground.
{% endstep %}
{% endstepper %}


---

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