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Overview

In Beachside, you can use tools as brush, text, shapes and eraser to help creating visuals. Each tool creates its own layer, and you can choose whether to include it in generation or keep it editable in the following generated scene.

BrushEraserTextShape

Choose between Editable & Generative mode

You may choose if you want brush, text and shapes to be part of your next generation or keep it editable. For instance, you might want to keep your text editable or use it as a reference to generate a 3D text:

Available for Image to image generation and Combo task support edit/generation modes for all tool layers.

Mode Keep as Editable

The layers stays out of generation entirely. Generation only affects the background and image layers underneath it — the layer itself will stay fully selectable and editable after generation.

Choose this when you want to carry the layer forward as an editable element, so you can keep changing its content, shape, or other properties in later generations.

Mode Use in Generation

Once generated, the layer will merge into the scene as pixels and becomes part of the image. You can still find the editable layer in the original scene, nothing is lost.

Choose this mode when you want the layer to be part of the image completely — for example, when adding a special effect.


How to select a mode

1

Open generation mode panel

In Image to image generation & Combo task select one layer, multiple layers, or a group of layers will shows the generation mode panel above your selection.

2

Select the mode

Layers are default to Use in generation as default, to keep the selected layer as editable instead, choose in the selection panel to switch its mode.

Availability per tasks

Tasks
Generation Mode Available

Image to image generation task, Combo task

Use in generation (Default)

Keep as editable

Blend, Angle, Light, Remove, Extract, Retouch, Upscale, Expand, Replicate

Keep as editable only