In Beachside, you can use tools as brush, text, shapes and eraser to help creating visuals. Each tool creates its own layer, and you can choose whether to include it in generation or keep it editable in the following generated scene.

You may choose if you want brush, text and shapes to be part of your next generation or keep it editable. For instance, you might want to keep your text editable or use it as a reference to generate a 3D text:

Available for Image to image generation and Combo task support edit/generation modes for all tool layers.
Keep as EditableThe layers stays out of generation entirely. Generation only affects the background and image layers underneath it — the layer itself will stay fully selectable and editable after generation.
Choose this when you want to carry the layer forward as an editable element, so you can keep changing its content, shape, or other properties in later generations.

Use in GenerationOnce generated, the layer will merge into the scene as pixels and becomes part of the image. You can still find the editable layer in the original scene, nothing is lost.
Choose this mode when you want the layer to be part of the image completely — for example, when adding a special effect.


Image to image generation task, Combo task
Use in generation (Default)
Keep as editable
Blend, Angle, Light, Remove, Extract, Retouch, Upscale, Expand, Replicate
Keep as editable only
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